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Wpf and DirectX using D3dImage

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I’ve been playing around with Wpf and DirectX lately and am starting a series on how to combine the two via the D3dImage control introduced in .Net 3.5 SP1. I’m mostly documenting this for my own reference, but it might help a few other folks out as well.

Here are the articles in the series so far:

Tools used to generate the projects:

WPF and DirectX Resources:

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